Videos

High-Speed Sorting and QC with Ocean FX Spectrometers

The Ocean FX is a versatile spectrometer with acquisition speed up to 4,500 scans per second, onboard processing for improved SNR and reduced data transfer time,
and robust communications via USB, SPI, Gigabit Ethernet and Wi-Fi. Ocean FX is an excellent choice for high-speed process applications, measurement of fast events,
and reaction monitoring. Ocean FX is available in application-ready, custom and OEM spectrometer configurations. The spectrometer can be integrated into other
devices as a component, subassembly or turnkey solution. Ocean FX is ideal for UV-Vis applications in food and agriculture, where acquisition speed helps with
food sorting and processing; biomedical sciences, especially for absorbance measurements requiring enhanced UV sensitivity; rapid events measurements including
flicker and fast color cycling in LEDs; and security and authenticity, where added communication interfaces enable simpler point-of-use instruments.

In this video, we simulate a process environment to demonstrate the rapid scan rate of the Ocean FX spectrometer. With onboard processing and Ethernet communications,
Ocean FX is ideal for at-line and in-line color measurements, high-speed plastics recycling and more.

Validating Hydrogen Peroxide Bio-Decontamination - the Easy Way

Hydrogen peroxide is an environmentally friendly way of performing bio-decontamination.

Getting reliable and repeatable results of reaching the pre-determined hydrogen peroxide level and getting exact results even in high humidity conditions is crucial.

Therefore, Vaisala developed the HPP270 series with advanced PEROXCAP technology.

The company designed it especially for environments containing hydrogen peroxide vapour. It measures hydrogen peroxide content in ppm, temperature, and humidity - referring to both relative humidity and relative saturation.

AutoQuest 100 position HPLC and IC autosampler

Get more from your existing HPLC/Ion Chromatography system, with an AutoQuest Liquid Chromatography Autosampler.

The Cecil AutoQuest, is that neat add-on to your existing LC system, which may be used with most third party HPLC and Ion Chromatography systems. It is suitable when your current autosampler needs replacement or if you have an increased workload.

This autosampler is a handy, low maintenance addition in most chromatography laboratories.

The astoundingly reliable 100 sample position autosampler, provides for ultra low carryover, ultra high injection precision, priority sampling, replicate injections and sample volumes from 5 µL to 2mL.

The ultra low carry-over provides for the ultimate in effective sampling for todays’ trace residue analysis and contaminant levels.

With simple and reliable use via PC control or the stand-alone keys, and with easy third party connection and injection synchronisation, the AutoQuest will work together with your existing system.

The AutoQuest autosampler also fits neatly within the Cecil Adept HPLC, Q-Adept HPLC, Merit HPLC and IonQuest Ion Chromatography modular systems.

With the AutoQuest Autosampler, just set it up and leave it, to do its work.

For more information, click HERE.

NTU research into 3D printing replica human bones

Created using powder printing technology to help achieve a lifelike porosity of real bone. For more information, click HERE.

Product News: KISS® Cooling and heating circulators

The new KISS circulators are ideally suited for routine laboratory applications such as sample temperature control, analyses and material testing as well as the external temperature control of measuring devices and test setups.

You can choose from more than 50 models for heating and cooling.

This applies to all models: KISS circulators are low-cost, however they do have all equipment features required in daily laboratory work. For more information, click HERE.

Automatic colony counting from Synbiosis

Synbiosis announces development collaboration with high quality laboratory automation firm AAA Lab Equipment. For more information, click HERE.

Ultra high speed imaging of fracture

Specialised Imaging reports on how its Kirana ultra high-speed video camera has become the system of choice for many leading edge research groups in the material science community in Europe, North America and in the Asia/Pacific Region. For more information, click HERE.

NASA: Building the ISS in UE4 | Project Spotlight | Unreal Engine

For nearly six decades, NASA has been at the cutting edge of space and aeronautics, and has also been involved in some of the earliest research into virtual reality (VR).

Now, the US space agency is working with the Unreal Engine real-time visualisation platform to help it create an incredibly real Mixed Reality replica of the International Space Station (ISS) that provides an ‘out of this world’ environment for its astronauts and engineers.

Already recognised as being one of the best-in-class 3D computer game engines, one that has driven many of the top PC, PlayStation and Xbox titles over the past 20 years, Unreal Engine has increasingly been the tool of choice for those working in automotive, aeronautics and architecture, as well as many other areas where real-time visualisation and ultra high fidelity graphical representations are important.

Many of these applications are designed to allow people to work in environments that are practically impossible to access for training and development, such as the depths of the North Sea, buildings that have not yet been built or new car models that are no more than design files on a computer.

“The International Space Station is a great example of an environment that is simply not available for training in the real world, but which can be created in Virtual Reality,” says Simon Jones, director of Unreal Engine’s Enterprise division.

As NASA software engineer Matthew Noyes, explains: “NASA is always interested in how cutting-edge technology could help our programmes. Creating a truly immersive experience for astronauts is a lot like creating a game. With Unreal Engine, we’ve created a completely immersive, three-dimensional, mixed reality training and development environment that is incredibly lifelike. In basic terms, that means we can put our crew in space while they’re still on earth.”

NASA’s advanced implementation of VR combines Unreal Engine’s ability to create a realistic virtual world, with physical models and room scale tracking to create an immersive International Space Station experience.

In addition to tools and elements of the space station, physical systems include an Active Response Gravity Offload System, which is a smart robotic crane that offloads the user’s body weight to make it feel like he or she is in micro, lunar, or Martian gravity.

The resulting Mixed Reality system provides the tactile sensations of what it feels like to be in orbit, increasing that vital sense of presence.

Applications of the system include training astronauts in maintenance and to use exercise equipment, helping to design new habitats and engineering development.

Matthew Noyes concludes: “The environments created by Unreal Engine have allowed us to meet many of our training goals. The more realistic your training feels, the faster you can respond in critical real-world situations, which ultimately can save your life.”

Wider applications of VR

For Simon Jones, Director of Unreal Engine Enterprise, the NASA application is part of growing use of immersive visualisation, accelerated by the technology becoming much more accessible: “Development engineers can look at the execution of detail areas without having to make separate desktop models.

“Marketing specialists can create visuals before there is a prototype, or customer experiences that pre-sell before production. All of this means that organisations across a range of sectors are now looking at how they can embed VR within their engineering information strategy,” he says. “So what started life as a high-end computer gaming technology has developed to become an application that accelerates innovation, drives new technology and creates incredible new opportunities.”

CLIQS 1D 21 CFR

Gel electrophoresis of proteins and DNA are techniques common to all labs.

For labs which need to meet FDA approval electronic records must have secure storage, audit trails and electronic sign offs. For more information, click HERE

TrueSurface – The Original Topographic Raman Imaging System, Redefined

One-pass simultaneous operation makes 3D Raman chemical characterisation easier and faster. For more information, click HERE.

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